![]() But you can automate the process by transforming them into a video if you have a lot of frames. You can use individual files to make an layered animation in gimp or photoshop. But as it only can save to swf file we need one aditional tool: And export a sequence of bmp files.Īnd, with the proper materials we can use to achive plain colors. This is a free software for windows similar to flash. (Other animation software can be used of course)īut I'm posting some free programs (win) than can achive simmilar results, but with some extra steps. Probably the best program to do this kind of animation is After Effects, and Flash, which can export it directly to animated gif. Convert this canvas into 8 bit image, without any dithering, with an optimized or adaptive palete.Ģ) If you don't get a specific colour, for example a clean red for the little dot, make that shape bigger, so the program gives more importance to that part of the colour palete.ģ) Extract that palete and force your original animation to use that controled palete. The principles are the same regardless of the program you use.ġ) Put all the elements you use in the entire animation in one canvas. That example has a frame rate of 375 frames in about 11-12 secs, that means that the framerate is like 30 fps, the same as a normal video. I re-arranged the palete, so you can notice the more saturated colours, and the vast array of soft colours that make the aliased part of the shapes and the shadows. Here is the palete used on that particular gif. But in this case you have just some colours, lets say 20 and you have at your disposal 235 aditional colours to make the look smooth. We are used to see this patterns becouse a lot of people use real video segments as avatars, etc. If you have a limited number of colours, and you do not use gradients you don't need to use dithered patterns. I think the animated gifs are a good beneficiary of flat design. ![]()
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